Prerequisites
- Karador, Ghost Chieftain on the battlefield
- Living Lore in hand or in the graveyard
- Concordant Crossroads on the battlefield
- Time Warp in the graveyard
- If Living Lore is in your graveyard, you have not played a creature spell using Karador this turn
- An opponent is unable to block your creatures
- each turn available
Steps
- Cast Living Lore from your hand or graveyard by paying
- Living Lore enters the battlefield, exiling Time Warp from your graveyard
- Move to your combat phase, and deal combat damage with Living Lore
- Living Lore triggers, causing you to sacrifice it and cast Time Warp from exile without paying its mana cost
- Resolve Time Warp, taking an extra turn after this one
- Repeat each turn
Results
Required Cards 4
Karador, Ghost Chieftain
Legendary Creature — Centaur Spirit
Living Lore
Creature — Avatar
Concordant Crossroads
World Enchantment