Prerequisites
- The Legend of Kuruk // Avatar Kuruk on the battlefield
- Barbara Wright on the battlefield
- Fortune, Loyal Steed on the battlefield
minus
for each creature and artifact you control each turn available available
Steps
- Activate Avatar Kuruk by paying
minus
for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one
- Activate Fortune's saddle ability by tapping Avatar Kuruk, causing Fortune to become saddled until end of turn
- Declare Fortune as an attacker
- At the end of combat, Fortune triggers, blinking it and Avatar Kuruk and causing Avatar Kuruk to return to the battlefield as The Legend of Kuruk
- Choose to have it enter with three lore counters due to its read-ahead ability given to it by Barbara Wright
- The Legend of Kuruk's third chapter ability and Fortune trigger
- Resolve the Legend of Kuruk trigger, causing you to exile it and return it to the battlefield as Avatar Kuruk
- Resolve the Fortune trigger, causing you to scry 2
- Repeat each turn
Results
Required Cards 3

The Legend of Kuruk // Avatar Kuruk
Enchantment — Saga // Legendary Creature — Avatar

Barbara Wright
Legendary Creature — Human Advisor

Fortune, Loyal Steed
Legendary Creature — Beast Mount