Prerequisites
- Tawnos's Coffin on the battlefield
- Auratouched Mage in hand
- Nature's Chosen in the library
- Treachery in the library
- You control lands that can tap to add at least
- available
Steps
- Cast Auratouched Mage for
- Auratouched Mage enters the battlefield, searching your library for Nature's Chosen and attaching it to itself, then shuffling
- Activate Nature's Chosen's last ability by tapping Auratouched Mage, targeting Tawnos's Coffin
- In response, activate Tawnos's Coffin by paying and tapping it, exiling Auratouched Mage and all Auras attached to it and creating a delayed trigger ability
- Resolve the Nature's Chosen ability, untapping Tawnos's Coffin
- Resolve Tawnos's Coffin's delayed trigger from step 4, returning Auratouched Mage from exile to the battlefield tapped and returning all Auras exiled in step 4 to the battlefield attached to Auratouched Mage
- Auratouched Mage enters the battlefield, searching your library for Treachery and attaching it to itself
- Treachery enters the battlefield, untapping five lands
- Tap those lands to add at least
- Activate Nature's Chosen's first ability by paying , untapping Auratouched Mage
- Repeat from step 3, searching for the Aura of your choice in step 7 instead of Treachery
Results
- Infinite ETB
- Infinite LTB
- Infinite mana of colors your lands can produce
- Put all enchant creatures Auras in your library onto the battlefield
Required Cards 4
Auratouched Mage
Creature — Human Wizard
Nature's Chosen
Enchantment — Aura
Treachery
Enchantment — Aura