Prerequisites
- Queza, Augur of Agonies on the battlefield
- Intimidation Campaign in hand
- Mind Over Matter on the battlefield
- Chromatic Orrery on the battlefield
Steps
- Activate Chromatic Orrery's first ability by tapping it, adding
- Cast Intimidation Campaign by paying
- When Intimidation Campaign enters the battlefield, its first ability triggers, causing each opponent to lose 1 life, and you to gain 1 life and draw a card
- Queza triggers, targeting an opponent
- When you commit that crime, Intimidation Campaign's second ability triggers, returning it from the battlefield to your hand
- Resolve the Queza trigger, causing an opponent to lose 1 life and you to gain 1 life
- If you have less than available, activate Mind Over Matter by discarding a card, untapping Chromatic Orrery
- If Chromatic Orrery is untapped, activate Chromatic Orrery's first ability by tapping it, adding
- Repeat from step 2
Results
- Near-infinite mana permanents you control can produce
- Near-infinite card draw
- Infinite self-discard triggers
- Near-infinite lifegain
- Near-infinite lifeloss
- Near-infinite lifegain triggers
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite colored mana
- Near-infinite untap of permanents you control
- Infinite looting
Required Cards 4
Queza, Augur of Agonies
Legendary Creature — Octopus Advisor
Intimidation Campaign
Enchantment
Mind Over Matter
Enchantment
Chromatic Orrery
Legendary Artifact