Prerequisites
- Experiment Kraj on the battlefield
- Incubation Druid on the battlefield
- Pili-Pala on the battlefield
- Training Grounds on the battlefield
- Experiment Kraj does not have summoning sickness
- available
Steps
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Pili-Pala
- Activate Experiment Kraj using Pili-Pala's ability by paying and untapping it, adding
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Incubation Druid
- Activate Experiment Kraj using Pili-Pala's ability by paying and untapping it, adding
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Pili-Pala
- Activate Experiment Kraj using Pili-Pala's ability by paying and untapping it, adding
- Activate Experiment Kraj using Incubation Druid's ability by tapping it, adding three mana of any color
- Repeat from step 6
Results
Required Cards 4
Experiment Kraj
Legendary Creature — Ooze Mutant
Incubation Druid
Creature — Elf Druid
Pili-Pala
Artifact Creature — Scarecrow
Training Grounds
Enchantment