Prerequisites
- Experiment Kraj on the battlefield
- Argothian Elder on the battlefield
- Pili-Pala on the battlefield
- Training Grounds on the battlefield
- Experiment Kraj does not have summoning sickness
- You control at least two lands that can tap to produce at least
Steps
- Activate two lands you control by tapping them, adding at least
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Pili-Pala
- Activate Experiment Kraj using Pili-Pala's ability by paying and untapping it, adding
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Argothian Elder
- Activate Experiment Kraj using Pili-Pala's ability by paying and untapping it, adding
- Activate Experiment Kraj using Argothian Elder's ability by tapping it, untapping two lands
- Activate two lands you control by tapping them, adding at least
- Repeat from step 5
Results
Required Cards 4
Experiment Kraj
Legendary Creature — Ooze Mutant
Argothian Elder
Creature — Elf Druid
Pili-Pala
Artifact Creature — Scarecrow
Training Grounds
Enchantment