Prerequisites
- Spellbinder on the battlefield
- Final Fortune in exile
- Sundial of the Infinite on the battlefield
- Spellbinder attached to a creature that can attack this turn and that cannot be blocked by an opponent
- EACH EXTRA TURN available
Steps
- Deal combat damage to a player with the equipped creature
- Spellbinder's second ability triggers, allowing you to cast a copy of Final Fortune without paying its mana cost
- The Final Fortune copy resolves, causing you to take an extra turn after this one and creating a delayed triggered ability that will cause you to lose the game at the end of that turn
- Repeat steps 1 to 3 on your next extra turn
- At the beginning of your end step, a delayed triggered ability from Final Fortune triggers
- In response, activate Sundial of the Infinite by paying and tapping it, exiling that ability and ending the turn
- Repeat from step 4 each turn
Results
Required Cards 3
Spellbinder
Artifact — Equipment
Sundial of the Infinite
Artifact