Prerequisites
- Sage of Hours on the battlefield
- Light of Promise on the battlefield
- Celestial Mantle on the battlefield
- Light of Promise attached to Sage of Hours
- Celestial Mantle attached to a creature that can attack this turn and that cannot be blocked and killed by an opponent
- Your life total is at least 5
Steps
- Deal combat damage to an opponent using the creature that has Celestial Mantle attached
- Celestial Mantle triggers, doubling your life total
- Sage of Hours triggers, putting a number of +1/+1 counters on it equal to the life you gained
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one
- Repeat each turn
Results
Required Cards 3
Sage of Hours
Creature — Human Wizard
Light of Promise
Enchantment — Aura
Celestial Mantle
Enchantment — Aura