Prerequisites
- Doom's Time Platform on the battlefield
- Clockspinning in hand
- Time Warp in hand
the first turn with
each extra turn available
Steps
- Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one
- Declare any creature as an attacker
- When you do, Doom's Time Platform triggers, exiling Time Warp from your graveyard with two time counters on it
- Move to your next turn
- At the beginning of your upkeep, Time Warp's suspend ability triggers, removing a time counter from it
- Cast Clockspinning with buyback by paying
, removing a time counter from Time Warp and returning Clockspinning to your hand
- Time Warp's suspend ability triggers, causing you to cast it without paying its mana cost
- Resolve Time Warp, causing you to take an extra turn after this one
- Repeat from step 2 each turn
Results
Required Cards 3

Doom's Time Platform
Artifact

