Prerequisites
- Stormsplitter on the battlefield
- Sorcerer Class on the battlefield
- Clockspinning in hand
- Sorcerer Class is at least level 2
- at most, depending on how many Stormsplitters and/or other creatures you control without summoning sickness available
Steps
- Activate any creature you control that does not have summoning sickness by tapping it, adding that can only be spent to cast an instant or sorcery spell, or to gain a Class level
- Repeat step 1 until you control no untapped creatures without summoning sickness, or until you have available, whichever comes first
- Cast Clockspinning with buyback by paying
- Each Stormsplitter you control triggers, and Sorcerer Class's third ability triggers if it is level 3
- Resolve the Stormsplitter triggers, creating that many token copies of Stormsplitter
- Resolve the Sorcerer Class trigger, if applicable, dealing damage to any target equal to the number of instant and/or sorcery spells you've cast this turn
- Resolve Clockspinning, returning it to your hand
- Repeat
Results
- Infinite LTB
- Infinite ETB
- Infinite damage
- Infinite storm count
- Infinite creature tokens with haste
- Infinite magecraft triggers
- Infinite proliferate
- Infinite blue mana that can only be spent to cast instant and/or sorcery spells
- Infinite red mana that can only be spent to cast instant and/or sorcery spells
Required Cards 3
Stormsplitter
Creature — Otter Wizard
Sorcerer Class
Enchantment — Class