Prerequisites
- Skeleton Ship on the battlefield
- Intruder Alarm on the battlefield
- Flayer of the Hatebound on the battlefield
- Altar of Dementia on the battlefield
- Skeleton Ship does not have summoning sickness
- Flayer of the Hatebound does not have a +1/+1 counter on it
Steps
- Activate Altar of Dementia by sacrificing Flayer of the Hatebound
- Flayer of the Hatebound dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it
- Flayer of the Hatebound enters the battlefield, triggering itself and Intruder Alarm
- Resolve the Flayer of the Hatebound trigger, dealing damage equal to its power to any target
- Resolve the Intruder Alarm trigger, untapping all creatures
- Resolve the Altar of Dementia ability from step 1, causing target player to mill cards equal to Flayer of the Hatebound's power
- Activate Skeleton Ship by tapping it, putting a -1/-1 counter on Flayer of the Hatebound
- Repeat
Results
- Infinite damage
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite mill
- Infinite sacrifice triggers
- Infinite self-mill
- Infinite untap of all creatures
Required Cards 4
Skeleton Ship
Legendary Creature — Skeleton
Flayer of the Hatebound
Creature — Devil