Prerequisites
- Molderhulk in hand
- Cloudstone Curio on the battlefield
- Dual Nature on the battlefield
- Overgrown Estate on the battlefield
- You control at least one Swamp and at least one Forest that enter the battlefield untapped
- You have at least seven creature cards in your graveyard
Steps
- Activate a Swamp and Forest by tapping them, adding
- Activate Overgrown Estate twice by sacrificing the Swamp and Forest, causing you to gain 6 life
- Cast Molderhulk by paying
- When Molderhulk enters the battlefield, it, Dual Nature's first ability and Cloudstone Curio trigger
- Resolve the Cloudstone Curio trigger, choosing to return nothing to your hand
- Resolve the Dual Nature trigger, creating a token copy of Molderhulk
- When the Molderhulk token enters the battlefield, it and Cloudstone Curio trigger
- Resolve the Cloudstone Curio trigger, returning the nontoken Molderhulk from the battlefield to your hand
- When the nontoken Molderhulk leaves the battlefield, Dual Nature's second ability triggers, exiling the token Molderhulk
- Resolve the token Molderhulk's trigger from step 7, returning a Swamp from your graveyard to the battlefield
- When the Swamp enters the battlefield, Cloudstone Curio triggers; choose not to return anything to your hand
- Resolve the nontoken Molderhulk's trigger from step 4, returning a Forest from your graveyard to the battlefield
- When the Forest enters the battlefield, Cloudstone Curio triggers; choose not to return anything to your hand
- Repeat
Results
- Infinite ETB
- Infinite landfall triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite LTB
- Infinite storm count
Required Cards 4
Molderhulk
Creature — Fungus Zombie
Overgrown Estate
Enchantment