Prerequisites
- Ephemerate in hand
- Skullwinder on the battlefield
- Time Walk in hand
each turn available
Steps
- Cast Time Walk by paying its mana cost, causing you to take an extra turn after this one
- Cast Ephemerate by paying
, blinking Skullwinder and exiling Ephemerate
- When Skullwinder enters, it triggers, returning Time Walk from your graveyard to your hand
- Move to your next turn
- At the beginning of your upkeep, Ephemerate's rebound ability triggers, causing you to cast it from exile without paying its mana cost
- Resolve Ephemerate, blinking Skullwinder
- When Skullwinder enters, it triggers, returning Ephemerate from your graveyard to your hand
- Repeat
Results
Required Cards 3


Skullwinder
Creature — Snake
