Prerequisites
- Kykar, Zephyr Awakener on the battlefield
- Skullwinder on the battlefield
- Temporal Manipulation in hand
each turn available
Steps
- Cast Temporal Manipulation by paying its mana cost
- Kykar triggers, exiling Skullwinder
- Resolve Temporal Manipulation, causing you to take an extra turn after this one
- At the beginning of your end step, Kykar triggers, returning Skullwinder from exile to the battlefield
- When Skullwinder enters, it triggers, returning Temporal Manipulation from your graveyard to your hand
- Repeat each turn
Results
Required Cards 3

Kykar, Zephyr Awakener
Legendary Creature — Bird Wizard

Skullwinder
Creature — Snake

Temporal Manipulation
Sorcery