- Mindslaver
- Lethal Vapors
- High Fae Trickster
- Lock
- Target opponent skips all their future turns
- Mindslaver
- Lethal Vapors
- Vernal Equinox
- Lock
- Target opponent skips all their future turns
- Mindslaver
- Lethal Vapors
- Valley Floodcaller
- Lock
- Target opponent skips all their future turns
- Mindslaver
- Lethal Vapors
- Kianne, Corrupted Memory
- Lock
- Target opponent skips all their future turns
- Mindslaver
- Lethal Vapors
- Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
- Lock
- Target opponent skips all their future turns
- Mindslaver
- Lethal Vapors
- Borne Upon a Wind
- Lock
- Target opponent skips all their future turns
- Mindslaver
- Lethal Vapors
- Alchemist's Refuge
- Lock
- Target opponent skips all their future turns
- Lethal Vapors
- Avacyn, Angel of Hope
- Lock
- Destroy all creatures that enter the battlefield
- Lethal Vapors
- Indestructibility
- Lock
- Destroy all creatures that enter the battlefield
- Lethal Vapors
- Sorcerous Spyglass
- Destroy all creatures that enter the battlefield
- Lock
- Lethal Vapors
- Pithing Needle
- Lock
- Destroy all creatures that enter the battlefield
- Lethal Vapors
- Phyrexian Revoker
- Destroy all creatures that enter the battlefield
- Lock
- Lethal Vapors
- Encroaching Mycosynth
- Stony Silence
- Destroy all creatures that enter the battlefield
- Lock
- Lethal Vapors
- Mycosynth Lattice
- Stony Silence
- Lock
- Mass Land Denial
- Destroy all creatures that enter the battlefield
- Activated abilities can't be activated
- Lethal Vapors
- Encroaching Mycosynth
- Collector Ouphe
- Destroy all creatures that enter the battlefield
- Lock
- Lethal Vapors
- Mycosynth Lattice
- Collector Ouphe
- Lock
- Mass Land Denial
- Destroy all creatures that enter the battlefield
- Activated abilities can't be activated
- Lethal Vapors
- Encroaching Mycosynth
- Null Rod
- Destroy all creatures that enter the battlefield
- Lock
- Lethal Vapors
- Mycosynth Lattice
- Null Rod
- Destroy all creatures that enter the battlefield
- Nobody can activate the abilites of any permanent on the battlefield
- Lock
- Mass Land Denial
- Activated abilities can't be activated
- Lethal Vapors
- Encroaching Mycosynth
- Damping Matrix
- Destroy all creatures that enter the battlefield
- Lock
- Lethal Vapors
- Mycosynth Lattice
- Damping Matrix
- Lock
- Destroy all creatures that enter the battlefield
- Mindslaver
- Lethal Vapors
- Emergence Zone
- Target opponent skips all their future turns
- Lock
- Mindslaver
- Lethal Vapors
- Leyline of Anticipation
- Target opponent skips all their future turns
- Lock
- Mindslaver
- Lethal Vapors
- Tidal Barracuda
- Target opponent skips all their future turns
- Lock
- Mindslaver
- Lethal Vapors
- Vedalken Orrery
- Target opponent skips all their future turns
- Lock
- Lethal Vapors
- Teferi's Protection
- Wipe Away
- Lock
- Skip all of your future turns, causing your opponents to eventually draw from an empty library and lose the game
- You have protection from everything
- Your life total can't change
- Lethal Vapors
- Teferi's Protection
- City of Solitude
- Lock
- Skip all of your future turns, causing your opponents to eventually draw from an empty library and lose the game
- You have protection from everything
- Your life total can't change
- Lethal Vapors
- Teferi's Protection
- Krosan Grip
- Lock
- Skip all of your future turns, causing your opponents to eventually draw from an empty library and lose the game
- You have protection from everything
- Your life total can't change
- Lethal Vapors
- Teferi's Protection
- Tithe Taker
- Lock
- Skip all of your future turns, causing your opponents to eventually draw from an empty library and lose the game
- You have protection from everything
- Your life total can't change
- Lethal Vapors
- Teferi's Protection
- Trickbind
- Lock
- Skip all of your future turns, causing your opponents to eventually draw from an empty library and lose the game
- You have protection from everything
- Your life total can't change
- Lethal Vapors
- Teferi's Protection
- Grand Abolisher
- Lock
- Skip all of your future turns, causing your opponents to eventually draw from an empty library and lose the game
- You have protection from everything
- Your life total can't change
